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OG Auto Clicker is compatible with all versions of Windows and popular games today.You can set the number of clicks you want to automate or you can also choose the option to repeat until stop.You can record and play your mouse movements as many times as you like. The Auto clicker for Roblox is an automatic mouse clicker software that allows you to perform automatic mouse clicks in the game.You can choose a predefined position for the cursor to click automatically or choose a dynamic cursor position.Support hotkeys to make the software easier to use.There are 2 skins light and dark to choose from.Very easy to use OG Auto Clicker auto clicker.OG Auto Clicker also has a feature of random click interval. Free Auto Clicker is a helpful, free clicker software that enables the automatic clicking of your mouse buttons and makes those clicks faster and more. Support primary/secondary mouse button and single/double click action. Its used to automate screen mouse clicks at specified intervals and any location on the screen. Simple Mouse Clicker is a free software that can automate your mouse clicking. Its an inexpensive automatic mouse clicking utility. It can free you from repeat mouse click work. You can add click interval between your clicks. Auto Clicker is the easiest to use tool which can click automatically on locations that you defined.It's pretty easy to automate your tedious and boring repetitive tasks using record, save, and play. You can record a specific set of mouse actions and then save it to repeat those actions as many times as you want. Therefore, OG Auto Clicker built the random click interval feature for you. When you are auto-clicking, you may be banned from the game. With the OG Auto ClickerG tool, you have the option of using the tool in dark or light mode. Unlike other auto click tools available in the market. You can select the location on the screen and repeat clicks until stopped. It allows you configure the click interval, click type, selected mouse button options. OG Auto Clicker is designed to be as easy to use as possible, so you spend less time figuring out how to use it and more time. Auto Clicker software helps you automate the clicks on a particular point on the screen while you are working or playing games such as Roblox, Minecraft, etc. There are hotkeys available to start and stop OG Auto Clicker and once your specific mouse movements are recorded you can play them infinitely. Depending on your requirements, you can set up a specific click interval or choose to allow random click intervals. OG Auto Clicker is a free auto mouse clicker that suits the needs of gamers and developers alike. Any help would be greatly appreciated.Download OG Auto Clicker - Free automatic mouse clicker application that suits the needs of gamers as well as developers OG Auto Clicker: I'm just not sure what I am missing at this point. With Listener(on_click=on_click) as listener: # key is pressed it terminates auto clicker # instance of mouse controller is created # keyboard for start and stop of auto-clicker # pynput.keyboard is used to watch events of Here's my code: # importing time and threadingįrom pynput.mouse import Listener, Button, Controller Mini Mouse Macro Working of Automatic Mouse Mover in Windows The effective mouse mover tools direct the CPU of our system in such a way that it believes the system is currently in use. My script runs but I get these errors when I press the button on my mouse: 7 Best Mouse Mover Software for Windows in 2022 1. I actually don't even need pynput.keyboard. I'm modifying it to use a button on my mouse as the start and stop button instead of keys on my keyboard. I'm using the code from this website,, and I feel like I have it setup correctly but I get some strange errors when I trigger the auto clicker. In most cases, these apps can pick up the host machine as long as it and your phone are connected to the local network. Thankfully, there are plenty of apps on Android that do WoL. WoL is still possible with this setup, just not with Parsec. Furthermore, Parsec has much better on-screen controls, meaning Windows sign-in is a breeze. Even connecting over LTE, we booted into the host machine without any issues. You may still need to set up port forwarding, and Parsec offers an extensive guide on how to do so. Download the app on your host machine and your phone, create an account, and you’re good to go. Parsec lets you connect to any computer remotely, and it’s shockingly simple to use. There are other remote desktop apps like Teamviewer, though Parsec’s focus on gaming makes the overall process smoother. Thankfully, there’s a more elegant solution: Parsec. Essentially, Steam Link connects over those ports, so you forward them to your host PC so you can connect to it from a different network. Steam Link still works on external networks, though you’ll need to forward a few ports on your router to get it working (UDP 27031, UDP 27036, TCP 27036, and TCP 27037). If your router was totally open, anyone could connect to your local network remotely. Your router will block the connection - and that’s a good thing. Most modern routers have security features built-in, meaning you can’t just connect to them from any ol’ network. The connecting remotely part is where things get tricky. It’s up to you - just make sure that Steam is set to run as a startup app so you can boot right into it when you wake your machine. You can disable sign-in in the control panel, or you can struggle trying to enter your password with touch controls. The only other hurdle to overcome is signing into Windows. Steam Link is capable of sending a magic packet, meaning as long as you have WoL enabled in Windows, you can boot your machine and start playing games right from your phone. Where the setting is located will depend on your motherboard manufacturer, so consult the manual if you can to find where it’s buried. During the boot sequence, continually press the Delete key to open the BIOS screen. If you don’t know how to get to your BIOS, restart your computer. You may have to enable WoL in your BIOS, too. Enable this feature, and you should be good to go. In our case, it was Wake on Magic Packet. Scroll down the list of options until you find Wake on LAN or something similar. Open the Device Manager in Windows and find your network adapter. Although the power is still off, you can trigger your computer to wake by sending what’s known as a “magic packet.” Your computer will detect the packet and cause the “power on” cycle to start.Įnabling WoL is dead simple, too. WoL allows your computer to detect when a certain packet is sent to the LAN port, essentially leaving your computer on standby. Thankfully, you can accomplish that remotely. If you want to, say, plop down on the couch and boot up a game, you’d normally need to go and turn on your computer first. That’s where wake on LAN ( WoL) comes in. Simply downloading the Steam Link app doesn’t offer the full Switch experience. Wi-Fi is susceptible to interference from a slew of different sources, leading to wildly different results each time you connect to your host machine. More important, though, hardwired connections are consistent. Hardwired connections are faster, and that’ll help with streaming quality. You can’t get away with Wi-Fi even if your connection is great. Although you can connect and launch a game with a host on Wi-Fi, your experience will likely be filled with stutters, lag, and streaming artifacts. You’ll obviously need a fast internet connection (25Mbps usually does the trick, though faster is better), but Wi-Fi won’t cut it. There are a couple of important notes for the best experience, though. As long as your PC is hardwired and you have a decent connection, you should be able to stream games locally without many problems. Download the Steam Link app to your phone, connect a Bluetooth controller or use the touch controls, and connect your PC. It isn’t perfect, and you’ll always be at the mercy of your connection, so keep that in mind. This setup works best on local networks and has an inconsistent ability to play outside your home. More importantly, though, you won’t get the same experience with your phone and PC as you will with a Switch. Two notes before diving in: We’re going to get technical, so if you’re not up for the task, it’s best just to stick with a Switch. In this guide, we’ll show you how to set up remote play on your local network and external networks, as well as how to get the look and feel of a Switch. If you have a gaming computer, though, you can harness its power to play games portably on your phone - not just from home, but when out and about, too. Northern inland birds migrate to E Persian Gulf coast and S Asia in winter. Siberia to Amurland S around Himalaya to N India, N Indochina and S China Japan.Breeds central, southern and eastern Europe to Tien Shan and south to northwest Pakistan.Milvus migrans migrans (Boddaert, 1783): European Black Kite.As molecular information is much more reliable in this species than in the Red Kite, the Black-eared Kite should be regarded a distinct allopatric (geographically separated) subspecies. lineatus, is not sufficiently distinctive to justify specific status. On the other hand, the same study suggests that the Black-eared Kite ( M. They occur throughout Africa except for the Congo basin and the Sahara Desert. Recent DNA studies suggest that the yellow-billed, African races, parasitus and aegyptius, differ significantly from Black Kites in the Eurasian clade, and should be considered as a separate, allopatric (geographically separated) species Yellow-billed Kite, M. The Red Kite has been known to hybridize with the Black Kite (in captivity where both species were kept together, and in the wild on the Cape Verde Islands). In winter, many kites will roost together. The Black Kite nests in forest trees, often close to other kites. They have a distinctive shrill whistle followed by a rapid whinnying call. The legs are yellow and the claws are black. The cere and gape are yellow but the bill is black (unlike in the Yellow-billed Kite). The body feathers have dark shafts giving it a streaked appearance. The lower parts of the body are pale brown, becoming lighter towards the chin. The outer flight feathers are black and the feathers have dark cross bars and are mottled at the base. The upper plumage is brown but the head and neck tend to be paler. The Black Kite can be distinguished from the Red Kite by its slightly smaller size, less forked tail and generally dark plumage without any rufous. Kites have also been seen to tear and carry away the nests of Baya Weavers in an attempt to obtain eggs or chicks. Predation of nests of other pairs of Black Kites has also been noted. In some places they will readily swoop and snatch food held by humans.īlack Kites in Spain prey on nestling waterfowl especially during summer to feed their young. Large numbers may be seen soaring in thermals over cities. The Indian populations are well adapted to living in cities and are found in densely populated areas. This behaviour has led to Australian native beliefs that kites spread fires by picking up burning twigs and dropping them on dry grass. They are attracted to smoke and fires, where they seek escaping prey. They are opportunist hunters and have been known to take birds, bats and rodents. They will swoop down with their legs lowered to snatch small live prey, fish, household refuse and carrion. The flight is buoyant and the bird glides with ease, changing directions easily. These birds are usually of the nominate race, but in November 2006 a juvenile of the eastern lineatus, not previously recorded in western Europe, was found in Lincolnshire.īlack Kites are most often seen gliding and soaring on thermals as they search for food. In the United Kingdom, the Black Kite occurs only as a wanderer on migration. In the northern winter, it is therefore common to have a resident race and a distinguishable migrant form present together in these hotter areas. affinis ( Fork-tailed Kite), are resident. govinda ( Pariah Kite), or the Australasian M. lineatus, respectively) are migratory, moving to the tropics in winter, but races in warmer regions such as the Indian M. Vagrants, most likely of the Black-eared Kite, on occasion range far into the Pacific, out to the Hawaiian islands (AOU 2000).Įuropean and central Asian birds (subspecies M. Curiously, it is not found in the Indonesian archipelago between the South East Asian mainland and the Wallace Line. This kite is a widespread species throughout the temperate and tropical parts of Eurasia and parts of Australasia. The European populations are small, but the South Asian population is very large. Several subspecies are recognized and formerly with their own English names. This kite is widely distributed through the temperate and tropical parts of Eurasia and parts of Australasia, with the temperate region populations tending to be migratory. Their angled wing and distinctive forked tail make them easy to identify. They spend a lot of time soaring and gliding in thermals in search of food. Unlike others of the group, they are opportunistic hunters and are more likely to scavenge. The Black Kite ( Milvus migrans) is a medium-sized bird of prey in the family Accipitridae which also includes many other diurnal raptors such as eagles, buzzards, and harriers. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. Three characters with different abilities.Ī life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007.
So, this was brief introduction naming some of the hardware and software components that are relevant for an In-Vehicle-Infotainment system. Media communication protocol, video, audio, voice.Įthernet is becoming more popular and will likely replace both CAN and FLEXRAY in the future, or maybe that it is just a developers wet dream, that the industry would get rid of all these different buses and have one that speaks IP. One example would be steering wheel buttons used to control the volume of the audio system in the car. Higher speed than CAN, but basically the same. Vehicle data bus, message based that are designed to let microcontrollers to communicate without a host computer. Note, that a vehicle network consists of multiple network buses. The large number of data signals produced by sensors are communicated using various network buses. “You don’t wanna go in the knife business with Mistuh Rose–just say you’re in the *apple* business, Jack!…” Speedometer, engine control gauges, turn-by-turn navigation, whats playing, outside temperature, etc… This is the projection on the windshield where you could have turn-by-turn navigation graphics, speed and possibly also augmented reality.ĭIM/Cluster = Drivers Information Module/Instrument Cluster. It has a UI or more correct a HMI = Human Machine Interface. The center stack display is where the navigation application is rendered and where we interact with radio or other media applications. Lately though, with technology like GPU sharing displays are mostly “dumb” displays. The IHU controls a number of displays, in some cases these display are ECUs of their own meaning that they could have rendering capabilities. The main cpu is where the infotainment applications are executed, and here we have a traditional operating systems running like Windows CE, Linux or Android. The v-cpu mainly controls the communication to the vehicle network and monitors the main cpu so that it behaves and does not end up in a none controllable state. The infotainment head unit could be view as the smartphone of the car and usually it consists of two parts: a vehicle cpu and a main cpu. That’s the only business you wanna be in. “Just say you’re in the *apple* business, man. Examples of ECUs are Engine Control, ABS Control, and one other example is the IHU. An ECU is basically a computer connected to the vehicle network. It consists of several ECUs and a large number of sensors and actuators. One could view IVI as a subset – not a genuine subset though – of the applications residing on a smartphone.Ī modern car is a highly distributed electrical-mechanical computer system. Still, it is: a combination of entertainment and information services for the driver and passengers. Today, the story is a bit more complicated since there are more applications and use-cases that would be categorized as infotainment. The traditional and somewhat simplified definition of IVI would typically be navigation and media playback applications. So, be warned some of the explanations given in this text could have a slightly different meaning from going from one OEM to another. Like all industries the automotive industry has its own abbreviations and acronyms, and to add to that every original equipment manufacturer(OEM) also tend to add their own flavor. Your health could be affected by disorders affecting the intestinal tract.“What business you in, Jack? Just tell me what business you in…”.Friction in association could result if you are critical of those who do not live up to your regard for system and detail. You appreciate a settled home environment that permits you to show your love for friends and family through what you do for them rather than having to express your feelings in words.You budget carefully and do not believe in frivolous spending.As you have modest ambitions, you are content to live from day to day and to save for your future.You tend to be thorough in building a solid foundation of fact and logic, but are not inclined to pursue inspirational or creative expression as in music or the arts.You are a patient person and you will work hard one step at a time to accomplish your endeavours.In-Vehicle Infotainment, or IVI, development has been spurred largely by Intel and its Atom processor, Microsoft and its Windows Embedded Automotive 7 platform, and a number of automobile manufacturers. You desire your life to be orderly and systematized and you keep your surroundings neat and tidy, but others often see you as fussy over little things. Integrated infotainment systems in automobiles that deliver entertainment and information content.This name creates much frustration, nervous tension, and personal unhappiness because you are not able to realize your ambitions and ideals.Your first name of Ivi creates a desire to be of service to others, but its practicality and attention to detail restrict spontaneity. The Dragonfly console also has this mouseover functionality. Also if you look at a DOM element, you can mouse over that to highlight it on the page. So you can see if a variable overrides another, or if fancy closure magic is happening somewhere, or what scope a variable actually originated from. You can also inspect scope and who references what from the "State" sub-tab in the Scripts tab in the same way as you can with the source window. But you are able to do it by hovering the mouse over sections of code so it's really quite easy to keep the code context in mind. When your code hits a breakpoint, you get into a mode where you can, like in many DOM debuggers, interact with the current state of the code you are inspecting. That way I can see where the entry point into the code is when I move my mouse over a specific element. For example, if I wanted to see what happens in jQuery when a mouseover event occurs, I could add an event breakpoint for "mouseover". Event breakpoints are incredibly handy for this because you can set them for almost any user input, or on an element's load. Which is a nice start, but it is still very difficult to understand without some idea of what it looks like during execution.įirst you need to determine what part of a minified file's functionality you are trying to understand. The button I circled here is the pretty printer which suddenly turns the code into something like this: Here is jQuery.min in all it's minified glory. In addition to having a pretty printer, it also has incredibly handy analysis functionality. I have always used Dragonfly for analyzing minified code. But if you are attempting to gain an understanding of it, Opera Dragonfly sounds like a tool you may find very useful. Your question title indicates merely reversing minified code, and not necessarily understanding it. Variable renaming is not a big issue, I want it sufficiently readable to be able to analyze the execution. I'm specifically looking to unminify a minified JavaScript file. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 63 Get inside the room and need to extinguish fire. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 62 Now you need to use stairs and get down the floor. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 61 Open the door and get inside in order to proceed forward. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 60 Get on the rod and get to the other side. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 59 Now you need to use stairs and get to the other side. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 58 The water extinguishes the fire in the room. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 57 The door at the end of the room is opened by using mavi. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 56 You need to use your mavi and unlock the door to open it and extinguish the fire. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 55 Now you need to keep moving by the direction shown on screen. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 53įinally the cheif escapes by breaking the glass Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 54 Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 52 Now get to the cheif before the time reaches out. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 51 You need to use the console by pressing E. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 50 The distance and direction is shown on the screen. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 49 Open the door and keep moving until the end. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 48 Get down the stairs and keep moving until you reach the destination. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 47 Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 46 Later you go back to the palce where cheif is locked. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 45 Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 44įinally you get the cipher on the wall. You can find it by following arrow marks. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 43 Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 42 You need to get the frequency key from the dead man. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 41 Now you need to swing by pressing W and jump by pressing SPACE. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 40 Get hold of the rod and get to the other side. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 39 You need to get to the top of the stairs. Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 38 You need to save him.Get to the stairs at the end and climb the stairs. Chapter 3:Saving the Chief Hydrophobia Prophecy Walkthrough - Hydrophobia Prophecy 37 You can jump to nearby pages of the game using the links above. However, Finn tells it that now he knows what is in store and wants to play the game, to which Jake agrees. BMO then scolds Finn and Jake for going in the game and blames them for most of the damage of the house. Finn successfully performs the combo move and destroys the monsters. As Jake is being eaten by Sleepy Sam, BMO tells Finn to use the combo move. The monsters realize Finn and Jake are friends of BMO and start to attack them. Finn tells BMO to push its button but it cannot because it is trapped by Hunny Bunny. and to kill BMO for imprisoning them in the game. They stop attacking Finn, telling them that all they wanted was to get the sunshine. Sam and his cohorts break a hole through the wall and are about to kill Finn and Jake, but then they notice the sunshine outside. Finn and Jake escape just before the monsters come out of a hole in BMO's side. It turns out that removing the Bomba opened up a hole in BMO. Jake manages to rip it out but opens a hole in the game that sucks Finn and him out. Jake tries to pull the Bomba out of the game interface at the top of the screen and a big "ERROR!" sign comes out. However Jake sees the Bomba and Finn remembers they cannot get it. The adventurers run through the cave and hit the end of the screen and realize they are trapped. They avoid him and make it over the pit, while Hunny Bunny and Sleepy Sam jump over the pit and land on Bouncy Bee. With only one life remaining for each, Finn and Jake try to run away but Hunny Bunny fires blasts at the duo. Jake helps him by pushing him against the sonic waves, but Finn ends up getting eaten. Jake tells Finn Sleepy Sam is ahead of them and Finn attempts to sneak up on him, but he is seen and Sleepy Sam releases a sonic wave. Finn says that if these bosses are hard, Sleepy Sam must be impossible. However, after he fires more lasers at the adventurers, Finn is convinced to run away. Jake suggests that they flee from the battle, but Finn says they never run away from Hunny Bunny. Finn tries to get the Bomba to destroy him but they can not get it without the controller. They go through the cave some more to encounter Hunny Bunny, another boss in the game. Jake runs away and mopes over Finn's death before he comes back and reminds him about extra lives. They get ready to beat him, then strike the Adventure Time pose, after which it shows Finn getting drilled in the stomach by Bouncy Bee. They then use Jake's stretchy powers to cross it.Īfter they get across, they hear sound from behind them and realize it is Bouncy Bee, a boss in the game. This makes Jake feel bad, but Finn says they are going to get over the pit with real world grit. As Jake re-materializes, Finn suggests that losing all the lives in the game means dying in the real world - or worse. Finn tells Jake he has two left and Jake jumps into the lava again, losing another life again. Finn screams Jake's name and he answers from behind. As Jake does this he fails and falls into the lava, losing a life in the process. However, Jake says they can do it backwards with their eyes closed. Seeing its true size, Finn says it looks a mite bigger in the game. The boys are then transported into the game and see all the things in the actual game.Īs they walk through the cave, Jake smells something and they suddenly realize that it is a pit. Later, they get back up while BMO is sleeping and tickle him until he pushes the button. Finn says that it is time for bed and Jake agrees. It tells them that if it presses a button in a panel located on its control pad they will be transported into its "Main-Brain-Game-Frame." Finn and Jake beg BMO to let them into the game but it refuses, telling them that it is too dangerous of an adventure. Finn says that if he were in the game he could easily crush Sleepy Sam with his "mitts." But then BMO tells them the game is much more dangerous than they anticipate. Finn and Jake groan and throw the controller across the room telling BMO the game is weak. Finn tries to use a combo move to beat him but does not finish the move in time, so the character gets swallowed and spat out and loses the game. Jake says Finn is on fire and asks if he thinks he can beat an especially difficult enemy called Sleepy Sam. They complain that the game's enemies and lava pit jumps are too easy. The episode begins with Finn playing a game called Guardians of Sunshine. Finn and Jake trick BMO into letting them into the video game called Guardians of Sunshine, where they attempt to defeat an unbeatable video game in a 3-D digital environment. He will endeavour at all times to maintain the honourable tradi- tions of the above firms. EVANS Having been employed by the above firms for 18 years, has now PURCHASED the WHOLE BUSINESS, and hopes to merit the support of the public. THE OLD-ESTABLISHED Thomas Thomas & Sons. JONES, Secretary & Manager, Cardiff Road, Aberaman. All Communications should be addressed to J. Stations situated along the Main Tram- roads. Proprietors of the Largest and Most Prominent Stations throughout the Aberdare Valley. THE ABERAMAN, MOUNTAIN ASH AND ABERDARE BILLPOSTING & ADVERTISING COMPANY. In addition to the above, our usual gigantic programme of Keystone comics, dramas, comedies, and interest- ing subjects will be shown during the week. "THE GIRL WHO DARED," the story of a young woman's fight against her sordid environment, featuring MARGARET FISCHER, the famous beauty actress, in the leading role. The principal scenes in this splendid film were enacted in the very heart of London streets. Depicting a thrilling and sensational drama, depicting the existing adven- tures of this famous detective in track- ing down a gang of clever rogues. THURSDAY TO SATURDAY, An old favourite in a new role, Detective Daring and the Thames Coiners. Special FMm of the SREAT CATHOLIC CONGRESS PROCESSION at Cardiff, Sunday, July 12th. Is a miscarriage of justice possible? Recent events have focussed public attention on this question, which is here worked into a powerful story con- vincingly told. MONDAY TO WEDNESDAY, Mias FLOBENCE TURNER, of Vitagraph fame, in her own production, The Murdoch Trial. NOTB!-Three times daily, next week, Monday to Saturday. Notwithstanding the great expense of this novelty, Prices as Usual. No- thing like this seen or heard in this district before. Words and Pictures combined thrill everyone who hears and sees them. NOT a Gramaphone or Phonograph nothing mechanical. ftree Times Clarendon Speaking Pictures! ThreDe aily. 'A very special and exclusive attraction for Six Days, from the Queen's Hall, London. The second of this thrilling and popular series. Next Monday, Tuesday and Wednesday, PROTEA II. Exclusive to the Palace by arrangement with the Clarendon Co. fA beautiful and sympathetic story, introducing some fine scenes of life behind Convent walls, carefully and artistically handled. Thursday to Saturday this week, A Charming Dramatic Cine-Play by the Marchioness Townshend THE CONVENT GATE. Grand Continuous Entertainment Daily, 2.30 to 10.30. |
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